By Jason Shayer
I, Vampire #1-5
Written by Joshua Hale Fialkov
Art by Andrea Sorrentino
Colours by Marcelo Maiolo
Published by DC Comics
Nov 2011- Mar 2012
I, Vampire is a dark and clever blend of a 400-year love story, a mounting vampire-human war, and a vampire struggling with his convictions and beliefs. The protagonist, Andrew Bennett, an ancient vampire finds himself at odds with his former lover, Mary Seward now Mary Queen of Blood, as she sets out to make her vampires the dominant species on the planet.
Joshua Hale Fialkov portrays each of the main characters from different points of view, giving us a well-rounded impression of them. The events in the story continue to build and escalate as Bennett prepares to deal with Mary’s war.
What proves to be interesting is that the events of this story aren’t taking place in a Vertigo Earth or alternate Earth, but in the DC Universe and it affects all corners of that universe as her vampires mobilize. John Constantine and Batman are drawn into the early stages of the war and provide an interesting point of view on our driven and conflicted protagonist.
This first five issues are a solid setup for a very promising story arc and I’m really looking forward to what the all-out war will look like. Andrea Sorrentino’s art is luscious and moody; a perfect fit for this book.
Severed #7
Written by Scott Snyder and Scott Tuft
Art by Attila Futaki
Published by Image Comics
February 2012
“Home Is Where The Heart Is” brings a dramatic end to this haunting and disturbing miniseries. If you read my last column, I’m sure you heeded my advice and raced to your local comic store to get caught up on "Severed". If you did, issue #7 was a nerve-wracking, nail-biting reward.
Snyder and Tuft reserved a few twists and turns for their concluding issue and even succeed at elevating the tension level without going over the top. Futaki delivers some of his best art of the series and renders the story through some very innovative panel layouts.
***SPOILER WARNING ON***
The only thing I didn’t like was how Jack dispatched antagonist. After what Jack had been through, I found it difficult to believe that he wouldn’t make sure that the monster was dead. Instead, like a Bond villain, he leaves the scene before we can be sure the monster’s dead. It seemed rather contrived as the story’s wrap up played on that element to give us one last little bit of that unsettled feeling.
***SPOILER WARNING OFF***
However, this series serves as a great example of how a comic book can be a wonderful medium to deliver horror. Hopefully this series will also inspire other big name creators to take a step in the darkness and create something fresh and innovative.
Nazi Zombies #1
Writer: Joe Wight
Artist: Joe Wight/Ben Dunn
Published by Antarctic Press
January 2012
You know I have a difficult time resisting anything with zombies, especially with Nazi Zombies! This new ongoing series is put out by Antarctic Press which has also been publishing Brian Keene’s The Last Zombie series. This first issue didn’t disappoint and featured two stories, the first seems to be an ongoing serial and the second one hinted at being a prologue to a larger storyline. “Operation:Hammerhead!” takes you deep behind German lines with a crack group of American soldiers as they take on General Hans Richter and his Death Corps. The grey-tone water colouring was a nice touch that added depth to the story’s atmosphere.
While “Afrika Korpse” shifts us a few thousand miles south and 3 years earlier to the Libyan desert where a group of British soldiers have a run-in with Nazi undead. It’s solid, stand-alone story, surprisingly rich in character for a 14-page comic. This story’s inking really stood out, not only complementing the anime-style pencils, but sharpened the visual experience and defined the story flow.
Overall, Nazi Zombies #1 delivers some great historical zombie fun and I’m looking forward to issue #2.
--Jason Shayer
Saturday, February 4, 2012
Graphic Horror: Game Reviews
THE DARKNESS II, by Digital Extremes and 2K Games, Rated M, for PC, PS3, Xbox 360
This sequel to one of the first games for this generation of game consoles, which in turn was based on a dark, horror-tinged comic book, was a long time in coming. As in five years in coming. The first game was well received by most critics (myself included) but was only a cult classic, if that. So it was quite a surprise when this second game was announced. It was also a surprise, but not a good one, when it was revealed that the game makers who made the original title were not going to do this one. Thankfully the new developers, Digital Extremes, did an amazing job of not only retaining what made the first game so good, but they also improved on the gameplay and came up with quite a few of their own tricks too.
Once again you play as a mobster named Jackie, however after the bloody events of the first game, you are now the boss of the New York crime family. Jackie has even managed to keep the powerful, raging spirit of The Darkness that lives inside him in check for the last couple of years. But that was before a secret, cult-like organization called the Brotherhood shows up. This group of wackos wants the power of The Darkness (and you must always refer to it like that, with both words capitalized) for themselves and they are willing to kill anyone in the process. That includes Jackie, his friends, and what little of his family he has left. In order to fight them off, Jackie must once again let loose the caged power of The Darkness, much to the delight of fans of ultraviolent video games everywhere.
THE DARKNESS 2 is a first person shooter, but it has quite a bit more going for it that sets it apart from the glut of other shooters out there. First and foremost are the two trademark Darkness tentacles that grow out of the back of Jackie and slither over his shoulders to attack his foes. With these snake-like appendages you can grab up people, rip them in half lengthwise, sideways, tear their spins out of their ass, pop their heads off, tear (and eat) their hearts out of their chest, and all sorts of other groovy, overly gory ways to dispatch the bad guys. Furthermore, you can sew death with what they call quad-wielding; that is you can have a pistol or submachine gun in each of your normal, human hands, and simultaneously use your shoulder tentacles to pickup up shields for defense, chuck spears and heavy objects at distant targets, or just grab, slash, and eat any fool that gets close to you. This unique style of play is incredibly fun, viscerally satisfying, never gets old, and gives you a wealth of different options on how to mangle and mutilate.
In addition to the very satisfying gameplay, there are some great looking cell-shaded graphics very reminiscent of the comics the game is based off. This crisp, clear visual style really shows off the gore and splatter, so fans of such things, take note. There is also a lot of surprisingly good voice acting, with my favorite characters being a British soccer hooligan demon buddy and a twitchy, more than slightly insane occult expert. As for the story, it’s pretty good, but it honestly does nothing new and the “surprise” ending I saw coming from a mile away or more. Still, it’s not horrible, and it’s a testament to how good this game is that I didn’t mind the so-so story.
In the same vein, the worst thing about this game is how short it is, which means that I just wanted more of it. You can play through the single player campaign in around six hours, give or take. Sure there is a new game + mode, if you want to max your character out and find every hidden collectible (which here are relics with incredibly well written backgrounds, so I highly recommend finding them all) but that obviously adds nothing new to a pretty short experience. There is a pretty good multiplayer that allows up to four different Darkness-enhanced characters to battle together in a side-quest story that takes place concurrently with the main story. However, this adds perhaps two more hours to the game, but unlike other multiplayer games, the replayability of this one seems nonexistent. Still, if the worst thing I can say about the game is that I wished there was more of it, I guess that’s pretty damn good.
THE DARKNESS 2 is a really fun game that goes by too quickly. Here’s hoping they release some DLC for it, or at least make a DARKNESS 3 much quicker than it took them to release this sequel. Therefore it gets and easy, if somewhat bloody and sadly shirt, 4 spines ripped out of anuses out of 5.
ALAN WAKE’S AMERICAN NIGHMARE, by Remedy Entertainment and Microsoft Studios, Rated T, for Xbox 360
This is not a true sequel to the very good game (just called ALAN WAKE) from 2010. It is also not much like the one that came before it. As the developers have said numerous times themselves; the first ALAN WAKE was about two thirds story and one third combat, whereas this one is two thirds combat and one third story. They have even admitted that this small, downloadable game was original thought up as just an arcade combat-arena-type of thing. Then they remember that the combat in the first game, while serviceable, was not why anyone played or liked the it, so they put in a somewhat short story mode. So while I gave ALAN WAKE my horror game of the year nod in 2010, I was nonetheless apprehensive when I heard about this title. I mean, the story and all the little bits (like the ‘Night Springs’ television shows, the over-the-top dramatic narration, the weird TWIN PEAKS-like feel, and more) that came with it is what made the first game so good, so how would a game that left all that behind be?
Thankfully, I didn’t have to find out. While the story element of this outing is very short (you can zip through it in maybe three or four hours, with parts of it being recycled thrice over) it is quite a bit of fun and doesn’t stray too far from the trail the first game blazed. Once again you play as famous author, Alan Wake, doing battle with the literal forces of darkness and his own fictitious creations brought to horrible life. However this time you have a dark doppelganger called Mr. Scratch running around with your name and face, doing very bad things to people. It’s up to you to stop Scratch, and to do so, you’ll travel to three spooky locations; a lonely motel, an isolated mountaintop observatory, and a rundown drive-in. All three are set in the American southwest, which moves the action out of the soggy TWIN PEAKS territory. This was a good thing, in my opinion, as a little variety is always welcome. Sadly, that’s where the variety ends, as like I hinted at before, you will return, and have to run through again, these same three areas no less than three times to complete this game. There is a pretty good story related reason for this, but honestly it was done so that the developers could make the game as quickly, easily, and no doubt as cheaply as possible. Now that’s not a horrible thing, and on your third return trip to the same location, the game makers at least had the good sense to not make you play through the whole thing from start to finish. But it must be said that no matter how cool the creepy motel looked, by the third time you visit it, it gets pretty damn old.
As for the other part of this game, it’s your standard ‘hoard mode’ survival game, where Alan must survive wave after wave of darkness-clad baddies. The monsters increase in number and get tougher as the thing progresses, but you’ve just got a ten minute time limit to make it through, so it never gets all that tough. And while you are given a handful of ‘arenas’ to do battle in, like a graveyard, ghost town, etc., this is the very definition of repetitive gameplay. If you can play through it more than a couple of times without completely becoming board by it, then you’re a more diehard gamer that I am. It’s not really bad, it’s just not a ton of fun, either. And remember, this is how this whole game was at first meant to be. Thank god someone came to their senses.
ALAN WAKE’S AMERICAN NIGHMARE is a very short, sort of fun expansion on the original game. There are a bunch new weapons to shoot shadowy baddies with, some very cool Rod Serling-like narration and fun FMV (Full Motion Video) parts in the story-centric side to the game, a way-too-catchy song about psychos, and a rather forgettable hoard mode. It’s a mixed bag of bad dreams, and very small one to be sure, but there is still enough good to be found in this game to give it 3 demonic psychopaths dancing in a motel room while killing people, out of 5.
NEVERDEAD, by Rebellion and Konami Corporation, Rated M, for the PS3 and Xbox 360
This is an example of a great idea, but a very flawed execution. The idea was this; you play as a demon hunter (ok, nothing new there) named Bryce who was cursed with immortality by a demon lord (and even that has been done before). The new wrinkle is that although you can’t die, you can be ripped apart to the extent that all your limbs, and even your head, fall off. When that happens you don’t die, but must gather up your errant appendages to rebuild yourself to continue your fight against the demons. This also gives you some neat things to do with your detached body parts, or at least they seem neat the first few times you do them. They’re really not so neat come the twentieth time or so you do them, but I’m getting ahead (ha, get it) of myself. Such activities include throwing your severed arm, still holding a gun, at an enemy so you can keep shooting it, while you battle other monsters with the majority of your body somewhere else. You can also toss your detached head into small or out of the way areas to unlock things and solve puzzles. All this gory, goofy goodness sounds great on paper, however when it actually came to making it work in the context of a video game is where things start to fall apart (ha, get it).
This third person shooter-slasher (as you also get a sword) gameplay is old and tired pretty much from the start and it only gets worse. Other than the severed parts angle, there’s nothing new here. The same can be said for the creature design, they all feel like you’ve seen them and fought them all before in countless other video games. The same can be said of the tropes, from the monster belching cocoons that keep pooping out critters until you destroy them, to the energy walls that pop up, sealing you in a room until you kill all the minions in that room. The combat is clunky and poorly designed and lacking of anything remotely resembling fun. The cool sounding ‘body falls apart so you’ve got to collect it’ mechanic is also broken half the time. First off, it happens way too often. You fall to pieces if a demon so much as looks at you harshly. Secondly, and worst of all, sometimes your body with ragdoll in a position or area that, for whatever the reason, you can get to or just can’t put back together. In a game where that is it’s only gimmick, it’s inexcusable that it doesn’t work all the time.
Then there are the boss battles, which are exercises in frustration and tedium all in one. They’re all variants on the old ‘shoot them in the glowing weak spot’ formula. That’s the tedium part, as they’re long and boring. The frustration comes from the aforementioned falling apart too easily mechanic, which means that most of the time you’ll spend the battle as a useless head, rolling around, looking for your body to put back together. That in turn leads to the boss fights being way too long, which brings us back to the tedium. It really is a vicious little circle.
Oh, but wait, there’s more not to like about this one. How about the horrible voice acting and dialog of everyone involved, but especially for the main character? Bryce has a handful of quips that are supposed to be edgy and funny in a snarky, hardcore kind of way, but they’re mostly just annoying and repeated far too often. It’s lazy, it’s not funny, and it’s all kinds of repetitive. None of the characters in this game are original, likeable, or even enjoyable. The story is weak and pedestrian. At best it’s serviceable, if only just. Hell, I could go on, but I think I’ve made my point.
NEVERDEAD had a good idea, but it just dropped the ball (or would that be its head) far too often. Because it tired something new in this age of same old military first person shooters, I give it 2 severed legs lying uselessly on the ground, out of 5.
FINAL FANTASY XIII-2, by Square Enix, Rated T, for PS3 and Xbox 360
This is only the second direct sequel to a previous FINAL FANTASY game that Square Enix ever did, and I think they did it largely to silence the critics of their last game; FF 13. That game was widely lambasted by critics and even some of the most faithful FF fans, and to their credit, it appears that Square Enix actually listened to the fans and took that criticism to heart. Pretty much all of the problems that fans had with the last game are address here, and the fixes are implemented well. Unfortunately, the game makers also added some new things, I think in an attempt to make the game more ‘hip and today’, that utterly failed. And then there are the parts of the FINAL FANTASY milieu that I really, really wish they would change, and yet they seem hell bent on keeping.
The old things they did right that they brought back: the incredibly enjoyable, tactical, and fast paced combat from FF 13 is back, and it’s even been slightly improved on. That is the heart of this game, and as such it’s beating loud and strong. The quick changing paradigm system is so damn good that it almost eclipses all the other parts of this game that fall flat…almost. It is very satisfying and light years more quick and energetic than anything any western RPG game maker has every tried to implement. This is easily the best thing about FF 13-2 and it’s worth playing the game just for it alone.
The new things they did right: they get rid of the linear gameplay that angered so many about the last game. Square Enix did this in the most nonlinear fashion possible; time travel. In this game you travel to a number of different locations at different points in time. Some are mandatory to progress the story, but the majority are completely optionally. Furthermore, most of the different places and time you can access any time (ha, get it) you want. Also, it actually has tangible payoffs that few time traveling games ever do. For example, in one area and in one time there is a big boss monster. Now you can just walk up to the monster, throw down as usual and hope for the best. Or you can avoid the big boss for now, travel to another time and find another boss that’s less big and bad and is somehow powering the other monster in the future, and kill that one first. Then go back to the first boss and find it a much more beatable foe. That stuff is brilliant and not only well done, but allows total player freedom that few, if any, other games offer.
Another new bright spot is that you get to collect monsters, POKEMON style. In FF 13-2 you only have two characters, one is the sister of the girl on the cover of the box (yes, you don’t play as the character on the box of the game – wtf were they thinking?) named Serah. The other is a time traveling amnesiac named Noel. As for the rest of your party, you can collect the monsters that you beat in your random battles. Each monster has a specific role and you can train each and pick three of them at a time as the third, changeable position in your party. Some monsters are better than others, each has a special ‘limit break’ attack, and you can dress them up in silly costumes *squee*. This adds a lot of variety to the game and scratches the OCD, got to collect everything itch that many gamers seem to have now.
The new things they didn’t do well: first and foremost is a shoehorned dialog system that seems so out of place in a FINAL FANTASY game as to be jarring. I think this was a case of Square Enix looking at big selling RPGs from BioWare and Bethesda and saying, ‘well that’s what gamers in the west want, so let’s give it to them’. But while such dialog is at the heart of the games from those other two developers, here the dialog options seem silly and completely superfluous at best. No one was asking for this to become part of FF games, so its addition here seems like a big misstep.
Another new boo-boo is the quick time events that happen at the end of the big boss battles. While not bad, again they seem slapped on and totally unnecessarily to the game. They’re not exciting, they’re not engaging, and all they serve to do is distract the player from watching the incredibly well animated cut scenes. You know, one of the things all the FF games have been known and lauded for. So again, their inclusion here seems like a wrong call.
Lastly, old things they really need to change: in a word; style. I am an old school FINAL FANTASY fan, and I’ve stayed with the series where as many others wrote them off long ago. I do so because at their heat they’re still good games. That said, maybe I’ve grown up (at last) in my late thirties, or maybe the times have changed, or maybe the makers of the FF games have done neither, but this game really brought home to me just how sick I am of the art style and many of the creative decisions behind FINAL FANTASY. Now I’m not going to go into great detail about this because thousands, if not millions, of words have already been written about the FINAL FANTASY style and how it needs to change or just grow up. From the emo, androgynous, spiky-haired characters that dress like fashion victim clowns, to the overly cutesiness of everything (dear god, the moogle in this game made me want to put my fist through my TV every time it uttered a single, squeaky, adult-trying-to-speak-like-a-child word). There the overly convoluted to the point of being nonsensical plot, and the uber emo villains who always seem to want to destroy the world because life’s not fair and there’s suffering in the world and blah, blah, blah, you don’t know my pain. Seriously, can no FINAL FANTASY game ever do anything new story or style wise? While the game designers love to change the actual game and combat mechanics from one FF game to another, they seem to be stuck in a creative morass when it comes to anything else. Come on guys, try something new, it won’t hurt, I promise.
FINAL FANTASY XIII-2 is still a fun game, mostly due to its addictive and fact combat system. While a lot of the other elements are starting to get threadbare and are in desperate need of replacement, the game as a whole is still worth a play through. Therefore it gets 3 annoying as hell moogles out of 5 from me.
--Brian Sammons
Bill Mumy: From Mini-Menace to Music Maker
Bill Mumy: From Mini-Menace to Music Maker
Interview by Anthony Servante
We are speaking with Bill Mumy today. Known for his wealth of TV appearances, he is also known for the styles of music he has experimented with over the years. I want to cover with him the early years transitioning from TV to music, the music years, and what he is working on now. First off, I’d like to clear up the pronunciation of Mumy. It is not Mummy, nor Myoo-mee—it’s Moo-mee. And it’s Bill now, not Billy. Yes, we still see Billy on all the old TV shows we still watch today, but he’s grown now and he’s a musician who prefers Bill Mumy.
Bill Mumy has been playing music for close to 50 years. He is a multi-talented musician who plays guitar, bass, keyboards, the harmonica and more, with ten officially released solo CDs including a collection called Ghosts, 3 CDs with The Jenerators, work and collaborations with Barnes and Barnes, Seduction of the Innocent, The Be Five, Redwood, America, Gerry Beckley, Rosemary Clooney, Rick Springfield, and David Cassidy.
Later in this article, Bill will share a “Best of” selection from these CDs for our listening pleasure. But first….
Anthony: Hello, Bill, thank you for taking this interview on such short notice. We here at The Black Glove and our readers are appreciative. I am Anthony Servante, from Dark Suites Music, and it’s a pleasure to hear from you today.
Mumy: It’s actually 1 in the morning right now for me. So… it’s tonight.
Anthony: I’m here to speak about music today, but my readers would kill me if I didn’t ask about the menacing kid from the Twilight Zone episodes, It’s Good Life, and later, It’s Still a Good Life, and Long Distance Call, and the young boy who played Will Robinson on Lost in Space. What were those TV years like growing up?
Mumy: They were good. I enjoyed myself. Did a lot of interesting stuff. Made good friends. Traveled. And learned a lot about many sides of acting and show biz. Made some decent money, too. It always felt normal to me.
Anthony: Let’s start with the beginning of your music years. Does it begin with “Fish Heads” and Dr. Demento? Did recognition from being a TV star help or hinder your career rise in music?
Mumy: Oh man… I was playing guitar and singing folk songs back on Lost in Space when I was 11. I’ve been gigging and recording professionally since I was 16. Long road. I never wanted to exploit the acting side of my work in terms of progressing my music. I just wanted to be in a band. Once in awhile it got out, may have brought some initial attention to projects, but I don’t think it ever helped. It probably hindered, because people tend to formulate concepts of people based on what they initially know them as, and if they’re successful in that, it’s difficult for them to break into other categories. Anyway, there’s a lot of music before Barnes and Barnes and “Fish Heads” and the novelty music stuff. I dig that, but it was always a side project… a place where excess energy went. Not the main source of my writing at all.
(Bill Mumy with the band America)
Anthony: What was the next stage for you musically? What were some of the influences on your music growth?
Mumy: It’s just one continuous ride. As far as influences go… I started out as a folk guy, The Kingston Trio, Pete Seeger, Dylan… then got into The Everly Bros, Rick Nelson, and heavy into folk rock; The Byrds, Lovin’ Spoonful, Buffalo Springfield… progressed into Brian Wilson/Beach Boys… then went back to Muddy Waters, Howlin’ Wolf, The Staples Singers, Robert Johnson… and The Stones, Peter Green’s Fleetwood Mac… always The Beatles. I could go on and on about what I dig and have been influenced by…
Anthony: What’s on the plate for Bill Mumy these days?
Mumy: I’m promoting my brand new album, “Until The Big Bang Whimpers” on GRA. Doing a couple videos for that right now. Been working with some other artists, writing and playing sessions… lots of musical things bubbling.
Anthony: Is there anything you’d like to promote for our readers to learn more about Bill Mumy and his music?
Mumy: Yeah. I’d love it if more people listened. There’s a lot of my stuff out there to check out. Seek and ye shall find. Amazon, Itunes, Youtube, etc… [Visit Bill’s website for more on his music and discography]
Anthony: Last of my questions: May I impose upon you to put together a Youtube Top Ten Bill Mumy retrospective of songs that we can share with our readers? And perhaps tell us a little about each song?
Mumy: well, I’m assuming you mean songs I’m connected with… that I wrote or that I perform… and since it’s youtube, there’s a lot of live versions out there as well as studio cuts… and I don’t really know exactly what’s floating around… I’ll give you ten that cover a lot of different styles of mumy music.
List of Top Ten:
1. I DON’T KNOW YOU… Bill Mumy band live… from orange moon films
2. Dying To Be Heard… a solo acoustic live performance of mine. I like this song a lot. From “orange moon films”.
3. Fish Heads… the OFFICIAL Barnes and Barnes complete short film. It’s there.
4. Overdue… a live rocker by me with band… from “orange moon films”.
5. The Jenerators “In the Greenhouse” A band I was in for 18 years. There’s a live club version out there… always fun..bluesy rock.
6. “It’s Just A TV SHOW” the Be Five… joined by Steve Lukather and some other boss player pals… the vocals done by five cast members from Babylon 5, a sci fi series I was on for 5 years.
7. “”Never Be Lonely”… one of many America songs I co-wrote. There’s lots of versions on youtube. One of me doin’ it solo acoustic. Many of America doin’ it.
8. “I’ve Got Some Presents For Santa”… a sexy Christmas jazz novelty song I wrote. Sarah Taylor sings it.
9. “Soak It Up” Barnes and Barnes again. Pretty cool video from the 80’s. new wave time!
10. THE BALLAD OF WILLIAM ROBINSON (a true folk song about a space sailor gone astray that just happens to be by the guy who played Will Robinson on lost in space).
Anthony: Fantastic. The Black Glove and I would again like to thank Bill Mumy for sharing his time with us today.
Mumy: Cheers. G’nite.
(Note: To maintain the integrity of Bill Mumy’s responses to my questions, I left them intact to reflect his manner of poetic expression and style of speech, not as one may misperceive as a fondness for typos on his or my part).
--Anthony Servante
Dark Suites Music Reviews: BLACK WIDOW “SACRIFICE” (1970)
by
Anthony Servante
Black Widow started out as a Blues band, under the name Pesky Gee, but after losing singer Kay Garrett, the band opted for a straight-forward Rock approach, using Satanic lyrics to give the music and concerts a theatrical edge. They re-recorded the Pesky Gee songs into the infamous SACRIFICE (1970) album with members Jim Gannon on lead guitar, Zoot Taylor on keyboards, Kip Trevor on vocals, Bob Bond on bass, Clive Box on drums, and Clive Jones on flute, saxophone, and clarinet.
Their songs celebrated conjuring demons, attending witches’ sabbats, and sacrificing sheep and humans. It was all in good fun.
But because of the ‘black magic’ murders committed by the Charles Manson family, Black Widow’s agency did not want Satanism associated with the band (they performed a mock-sacrifice of a nude woman on stage), their tour of the United States was cancelled, and Black Sabbath was sent in their place after the latter band denounced any Satanic involvement.
However, Black Widow developed a cult following in the UK and Europe, but disagreements between band members about the direction the music should take in their second lp led to the band dropping the black magic angle. After three lps, the new direction had caused too much friction and the group disbanded.
Clive Jones was the primary voice behind wanting to keep the theatrical edge to the band. After Black Widow broke up, Clive Jones with Clive Box started the band, Agony Bag (1976), which continued the ‘black magic’ angle. They introduced costumes to the band and Jones’ outrageous stage performance kept the Rock spirit behind the gimmick alive.
I have collected here the entire ‘Sacrifice’ song tracks together for listening as well as songs from Agony Bag and the title track from Sleeping with Demons (2011), the “reunion” of Black Widow.
Attack of the Demon
In Ancient Days
Conjuration
Come to the Sabbat
Sacrifice
Seduction
Way to Power
Party Time for Demons
Rabies is a Killer
Sleeping with Demons
Clive Jones recently had surgery and we extend our well-wishes to him and his loved ones. He recently posted this on his Facebook page:
“Hello Everyone,
I’ve not long been back home; the operation went well, so I’m told, but then had a few problems that kept me in longer, one being a slight mishap and the other severe backache. I am still in some pain so please bear with me.
Many thanks for all the kind wishes and I can’t wait to get out of these (white) surgical stockings; I did ask for black.”
CLIVE xxx
You can purchase the latest CD Sleeping with Demons by Black Widow here.
--Anthony Servante
Anthony Servante
Black Widow started out as a Blues band, under the name Pesky Gee, but after losing singer Kay Garrett, the band opted for a straight-forward Rock approach, using Satanic lyrics to give the music and concerts a theatrical edge. They re-recorded the Pesky Gee songs into the infamous SACRIFICE (1970) album with members Jim Gannon on lead guitar, Zoot Taylor on keyboards, Kip Trevor on vocals, Bob Bond on bass, Clive Box on drums, and Clive Jones on flute, saxophone, and clarinet.
Their songs celebrated conjuring demons, attending witches’ sabbats, and sacrificing sheep and humans. It was all in good fun.
But because of the ‘black magic’ murders committed by the Charles Manson family, Black Widow’s agency did not want Satanism associated with the band (they performed a mock-sacrifice of a nude woman on stage), their tour of the United States was cancelled, and Black Sabbath was sent in their place after the latter band denounced any Satanic involvement.
However, Black Widow developed a cult following in the UK and Europe, but disagreements between band members about the direction the music should take in their second lp led to the band dropping the black magic angle. After three lps, the new direction had caused too much friction and the group disbanded.
Clive Jones was the primary voice behind wanting to keep the theatrical edge to the band. After Black Widow broke up, Clive Jones with Clive Box started the band, Agony Bag (1976), which continued the ‘black magic’ angle. They introduced costumes to the band and Jones’ outrageous stage performance kept the Rock spirit behind the gimmick alive.
I have collected here the entire ‘Sacrifice’ song tracks together for listening as well as songs from Agony Bag and the title track from Sleeping with Demons (2011), the “reunion” of Black Widow.
Attack of the Demon
In Ancient Days
Conjuration
Come to the Sabbat
Sacrifice
Seduction
Way to Power
Party Time for Demons
Rabies is a Killer
Sleeping with Demons
Clive Jones recently had surgery and we extend our well-wishes to him and his loved ones. He recently posted this on his Facebook page:
“Hello Everyone,
I’ve not long been back home; the operation went well, so I’m told, but then had a few problems that kept me in longer, one being a slight mishap and the other severe backache. I am still in some pain so please bear with me.
Many thanks for all the kind wishes and I can’t wait to get out of these (white) surgical stockings; I did ask for black.”
CLIVE xxx
You can purchase the latest CD Sleeping with Demons by Black Widow here.
--Anthony Servante
The Horror Playlist: New Loves and Old Loves from a Writer's Mood Music
compiled by Nickolas Cook
It's been awhile since I've put together a Horror Playlist, but I figured it's high time I did, especially since I've been finding new music to fill up my trusty best friend with a dial pad, the iPod. I usually put together huge playlists for my writing, even going so far as to build soundtracks for my books and short stories (which I have posted to YouTube for my readers to have on hand for reading my books) and these songs have been placed on a soundtrack or two for mood music while I write. Some of the songs aren't new to me, and probably won't be new to youn either. But there a few on this playlist which I've only recently come across online or heard on a movie soundtrack. I've come to enjoy them and I hope you will as well. So stick here for a bit and listen to my newest Horror Playlist, and feel the funk, yeah!
"Prospera's Coda"
13. Beth Gibbons and Elliot Goldenthal
from "The Tempest Soundtrack" (2010)
"My Breathing"
12. Gary Numan
from "Strange Charm" (1986)
"In Chains"
11. Depeche Mode
from "Sounds Of The Universe" (2009)
"Release the Kraken"
10. The Daysleepers
from "Drowned In A Sea Of Sound" (2008)
"M4 Part II"
9. Faunts
from "M4" ep (2007)
"Battleflag"
8. Lo-Fidelity All Stars (featuring Pigeonhed)
from "How To Operate With A Blown Mind" (1998)
"The Pyramid Song"
7. Radiohead
from "Amnesiac" (2001)
"Sumerland"
6. Fields of the Nephilim
from "Elizium" (1990)
"Like Tears In Rain"
5. Convenant
from "United States Of Mind" (2000)
"Haunted Nights"
4. Duke Ellington
from "Jungle Nights In Harlem: 1927-1932 (1958)
(NOTE: Haunted Nights is the last of the three excellent selections from this classic and historical jazz album)
"Horror Head"
3. Curve
from "Doppelganger" (1992)
"The Grid"
2. Daft Punk (remixed by The Crystal Method)
from "Tron: Legacy R3c0nf1gur3d" (2011)
"Providence"
1. Callisto
from "Providence" (2009)
--Nickolas Cook
It's been awhile since I've put together a Horror Playlist, but I figured it's high time I did, especially since I've been finding new music to fill up my trusty best friend with a dial pad, the iPod. I usually put together huge playlists for my writing, even going so far as to build soundtracks for my books and short stories (which I have posted to YouTube for my readers to have on hand for reading my books) and these songs have been placed on a soundtrack or two for mood music while I write. Some of the songs aren't new to me, and probably won't be new to youn either. But there a few on this playlist which I've only recently come across online or heard on a movie soundtrack. I've come to enjoy them and I hope you will as well. So stick here for a bit and listen to my newest Horror Playlist, and feel the funk, yeah!
"Prospera's Coda"
13. Beth Gibbons and Elliot Goldenthal
from "The Tempest Soundtrack" (2010)
"My Breathing"
12. Gary Numan
from "Strange Charm" (1986)
"In Chains"
11. Depeche Mode
from "Sounds Of The Universe" (2009)
"Release the Kraken"
10. The Daysleepers
from "Drowned In A Sea Of Sound" (2008)
"M4 Part II"
9. Faunts
from "M4" ep (2007)
"Battleflag"
8. Lo-Fidelity All Stars (featuring Pigeonhed)
from "How To Operate With A Blown Mind" (1998)
"The Pyramid Song"
7. Radiohead
from "Amnesiac" (2001)
"Sumerland"
6. Fields of the Nephilim
from "Elizium" (1990)
"Like Tears In Rain"
5. Convenant
from "United States Of Mind" (2000)
"Haunted Nights"
4. Duke Ellington
from "Jungle Nights In Harlem: 1927-1932 (1958)
(NOTE: Haunted Nights is the last of the three excellent selections from this classic and historical jazz album)
"Horror Head"
3. Curve
from "Doppelganger" (1992)
"The Grid"
2. Daft Punk (remixed by The Crystal Method)
from "Tron: Legacy R3c0nf1gur3d" (2011)
"Providence"
1. Callisto
from "Providence" (2009)
--Nickolas Cook
Top 13: The Best Horror of 1987 (A 25-Year Retrospect By a Fan Who Saw All of Them New)
compiled by Nickolas Cook
It doesn't seem like I had first watched some of these horror films 25 years ago, but, as the man says, 'time keeps on slippin'-slippin'-slippin' into the future', and the movies I loved so much back then have all become classics in the genre today. But this aging Horrorhead actually saw almost all of them when they were brand spankin' new, many of them on opening weekend at one of my many local theaters--theaters which have since become extinct...demolished...they are no more. But, hey, that's how it works. All the things that we take for granted will last forever, I have found usually die or go away long before you're ready for their demise.
Compiling this list was a little like taking a stroll down memory lane. I can still remember the thrill, the fear and even a few nasty nightmares brought on by these flicks. And looking back, 1987 really wasn't such a bad year for horror movies--not nearly as bad as some of the lean years we've seen since. After all, 1987 was the year that we saw Clive Barker's first cinema outing as a director, the first time we got to see a certain alien hunter with dreadlocks and the first time we got a whole new definition of what 'truly disgusting' really means, in the form of a sickening flick about necrophilia.
As I put this thing together, I realized there were a lot of great movies that have stuck with the fans through this last quarter of century, and if only I'd had more room, I would've loved to include more of them. It felt wrong not to have movies like STREET TRASH, EVIL DEAD II, THE BELIEVERS, THE HIDDEN and half a dozen more on the list. But I had to draw the line at 13, and so I had to have certain criteria for a film to make it into that magic number. Firstly, it had to be meaningful to the genre, impactful, and classic enough that even the new generation of CGI-freaks still seek them out. Also, I had to throw out genre movies that had more sci-fi leanings than horror, like THE HIDDEN, which is a damned great film. And lastly, I tried to find movies in that year that were in their own unique, so I stayed away from sequels, like EVIL DEAD II.
A lot of my best memories in my younger life were of going to the theater to see the new John Carpenter film, or the new Stephen King adaptation to hit the big screen. Back then, I had a close knit group of like-minded horror freaks that were as crazy for the next new horror film as myself. We used to make a big deal about going to see them, planning weeks ahead of time, which theater to go to, etc., etc.
I still watch pretty much every film on the list (with the exception of one; and I'm sure you'll know which one, because I cannot imagine anyone wanting to see it more than once; many probably wouldn't even make it through it the first time..unless, of course, there's something a little off with your particular slant on normal sex). Many of them I've seen probably close to fifty or more times. They're damned good films, but it might sound a bit obssessive. Well, maybe it is. But when a horror film touches your life, you tend to become a little obssessed by it. Some of them I watch repeatedly because they bring back good memories. They take me back to that year. Back in 1987 I was stil 17 years old for most of the year and fresh out of highschool. I had a job I liked and I'd recently moved into an apartment with my best friend and his older brother, both of whom I'd known since I was 12 or 13 years old. The world was my oyster, so to speak, and it felt like an exciting time to be alive. Of course, back then, I was also pretty naive about the real world that I had jumped into feet first.
Talk about scary...
Anyway, I survived, learned my life lessons with a minumum of scars, and held onto some pretty damned great memories from my young life.
So, like me, if you can remember the movies that gave you great memories at the end of the 80s, then come on and hop into the WAAAAAAAAY BACK MACHINE with me and check out the best horror films of 1987.
(NOTE: The list is in alphabetical order, not by greatness or importance to the genre, so please, no angry emails that we didn't get them in the right order. I know it's a huge hassle for people to read anything on the internet without skimming the hell out of it, but sometimes life is hell. So buck up and just read the note. Thanks)
13. Angel Heart
Director: Alan Parker
Cast: Mickey Rourke, Robert De Niro and Lisa Bonet
12. Bad Taste
Director: Peter Jackson
Cast: Terry Potter, Pete O'Herne, Peter Jackson, Mike Minett and Craig Smith
11. The Gate
Director: Tibor Takács
Cast: Stephen Dorff, Christa Denton, Louis Tripp and Kelly Rowan
10. Hellraiser
Director: Clive Barker
Cast: Andrew Robinson, Clare Higgins, Ashley Laurence, Sean Chapman, Oliver Smith and Doug Bradley
9. The Lost Boys
Director: Joel Schumacher
Cast: Corey Feldman, Jami Gertz, Corey Haim, Edward Herrmann, Barnard Hughes, Jason Patric, Kiefer Sutherland and Dianne Wiest
8. The Monster Squad
Director: Fred Dekker
Cast: Andre Gower, Robby Kiger, Brent Chalem, Ryan Lambert, Michael Faustino, Stephen Macht, Leonardo Cimino, Duncan Regehr, Tom Noonan, Ashley Bank, Lisa Fuller and Jack Gwillim
7. Near Dark
Director: Kathryn Bigelow
Cast: Adrian Pasdar, Jenny Wright, Lance Henriksen, Jenette Goldstein and Bill Paxton
6. Nekromantik
Director: Jörg Buttgereit
Cast: Daktari Lorenz, Beatrice Manowski and Harald Lundt
5. A Nightmare on Elm Street 3: Dream Warriors
Director: Chuck Russell
Cast: Heather Langenkamp, Patricia Arquette, Laurence Fishburne, Priscilla Pointer, Craig Wasson and Robert Englund
(VIDEO EXTRA: You can't even think about the above movie without hearing the classic theme song from Dokken)
4. Opera (aka Dario Argento's Opera and Terror at the Opera)
Director: Dario Argento
Cast: Cristina Marsillach, Ian Charleson, Urbano Barberini and Coralina Cataldi-Tassoni
3. Predator
Director: John McTiernan
Cast: Arnold Schwarzenegger, Carl Weathers, Elpidia Carrillo, Bill Duke, Jesse Ventura and Kevin Peter Hall
2. Prince of Darkness
Director: John Carpenter
Cast: Donald Pleasence, Jameson Parker, Victor Wong and Lisa Blount
1. The Stepfather
Director: Joseph Ruben
Cast: Terry O'Quinn, Jill Schoelen and Shelley Hack
--Nickolas Cook
It doesn't seem like I had first watched some of these horror films 25 years ago, but, as the man says, 'time keeps on slippin'-slippin'-slippin' into the future', and the movies I loved so much back then have all become classics in the genre today. But this aging Horrorhead actually saw almost all of them when they were brand spankin' new, many of them on opening weekend at one of my many local theaters--theaters which have since become extinct...demolished...they are no more. But, hey, that's how it works. All the things that we take for granted will last forever, I have found usually die or go away long before you're ready for their demise.
Compiling this list was a little like taking a stroll down memory lane. I can still remember the thrill, the fear and even a few nasty nightmares brought on by these flicks. And looking back, 1987 really wasn't such a bad year for horror movies--not nearly as bad as some of the lean years we've seen since. After all, 1987 was the year that we saw Clive Barker's first cinema outing as a director, the first time we got to see a certain alien hunter with dreadlocks and the first time we got a whole new definition of what 'truly disgusting' really means, in the form of a sickening flick about necrophilia.
As I put this thing together, I realized there were a lot of great movies that have stuck with the fans through this last quarter of century, and if only I'd had more room, I would've loved to include more of them. It felt wrong not to have movies like STREET TRASH, EVIL DEAD II, THE BELIEVERS, THE HIDDEN and half a dozen more on the list. But I had to draw the line at 13, and so I had to have certain criteria for a film to make it into that magic number. Firstly, it had to be meaningful to the genre, impactful, and classic enough that even the new generation of CGI-freaks still seek them out. Also, I had to throw out genre movies that had more sci-fi leanings than horror, like THE HIDDEN, which is a damned great film. And lastly, I tried to find movies in that year that were in their own unique, so I stayed away from sequels, like EVIL DEAD II.
A lot of my best memories in my younger life were of going to the theater to see the new John Carpenter film, or the new Stephen King adaptation to hit the big screen. Back then, I had a close knit group of like-minded horror freaks that were as crazy for the next new horror film as myself. We used to make a big deal about going to see them, planning weeks ahead of time, which theater to go to, etc., etc.
I still watch pretty much every film on the list (with the exception of one; and I'm sure you'll know which one, because I cannot imagine anyone wanting to see it more than once; many probably wouldn't even make it through it the first time..unless, of course, there's something a little off with your particular slant on normal sex). Many of them I've seen probably close to fifty or more times. They're damned good films, but it might sound a bit obssessive. Well, maybe it is. But when a horror film touches your life, you tend to become a little obssessed by it. Some of them I watch repeatedly because they bring back good memories. They take me back to that year. Back in 1987 I was stil 17 years old for most of the year and fresh out of highschool. I had a job I liked and I'd recently moved into an apartment with my best friend and his older brother, both of whom I'd known since I was 12 or 13 years old. The world was my oyster, so to speak, and it felt like an exciting time to be alive. Of course, back then, I was also pretty naive about the real world that I had jumped into feet first.
Talk about scary...
Anyway, I survived, learned my life lessons with a minumum of scars, and held onto some pretty damned great memories from my young life.
So, like me, if you can remember the movies that gave you great memories at the end of the 80s, then come on and hop into the WAAAAAAAAY BACK MACHINE with me and check out the best horror films of 1987.
(NOTE: The list is in alphabetical order, not by greatness or importance to the genre, so please, no angry emails that we didn't get them in the right order. I know it's a huge hassle for people to read anything on the internet without skimming the hell out of it, but sometimes life is hell. So buck up and just read the note. Thanks)
13. Angel Heart
Director: Alan Parker
Cast: Mickey Rourke, Robert De Niro and Lisa Bonet
12. Bad Taste
Director: Peter Jackson
Cast: Terry Potter, Pete O'Herne, Peter Jackson, Mike Minett and Craig Smith
11. The Gate
Director: Tibor Takács
Cast: Stephen Dorff, Christa Denton, Louis Tripp and Kelly Rowan
10. Hellraiser
Director: Clive Barker
Cast: Andrew Robinson, Clare Higgins, Ashley Laurence, Sean Chapman, Oliver Smith and Doug Bradley
9. The Lost Boys
Director: Joel Schumacher
Cast: Corey Feldman, Jami Gertz, Corey Haim, Edward Herrmann, Barnard Hughes, Jason Patric, Kiefer Sutherland and Dianne Wiest
8. The Monster Squad
Director: Fred Dekker
Cast: Andre Gower, Robby Kiger, Brent Chalem, Ryan Lambert, Michael Faustino, Stephen Macht, Leonardo Cimino, Duncan Regehr, Tom Noonan, Ashley Bank, Lisa Fuller and Jack Gwillim
7. Near Dark
Director: Kathryn Bigelow
Cast: Adrian Pasdar, Jenny Wright, Lance Henriksen, Jenette Goldstein and Bill Paxton
6. Nekromantik
Director: Jörg Buttgereit
Cast: Daktari Lorenz, Beatrice Manowski and Harald Lundt
5. A Nightmare on Elm Street 3: Dream Warriors
Director: Chuck Russell
Cast: Heather Langenkamp, Patricia Arquette, Laurence Fishburne, Priscilla Pointer, Craig Wasson and Robert Englund
(VIDEO EXTRA: You can't even think about the above movie without hearing the classic theme song from Dokken)
4. Opera (aka Dario Argento's Opera and Terror at the Opera)
Director: Dario Argento
Cast: Cristina Marsillach, Ian Charleson, Urbano Barberini and Coralina Cataldi-Tassoni
3. Predator
Director: John McTiernan
Cast: Arnold Schwarzenegger, Carl Weathers, Elpidia Carrillo, Bill Duke, Jesse Ventura and Kevin Peter Hall
2. Prince of Darkness
Director: John Carpenter
Cast: Donald Pleasence, Jameson Parker, Victor Wong and Lisa Blount
1. The Stepfather
Director: Joseph Ruben
Cast: Terry O'Quinn, Jill Schoelen and Shelley Hack
--Nickolas Cook
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